New studio
Gurnerman Games

Gurnerman Games is the new game studio side of the Gurnerman universe, built to turn the lore, characters, strange locations and dark comic energy of the wider project into playable horror experiences. The studio is focused on games that feel handmade, dangerous and directly connected to the same world as Fred, Tim, the Gurnerverse and the Gurnerman Space Agency.
This is a solo developer project. One developer is handling the game design, coding, story structure, level building, horror pacing, systems, testing and overall creative direction, which means the games keep a direct line between the original Gurnerman ideas and what players actually experience on screen.
The aim is not to make a polished corporate spin-off. Gurnerman Games is being shaped as an independent extension of the universe: rougher, stranger and more personal, with horror that comes from abandoned facilities, corrupted agency technology, hostile figures in the dark and the feeling that the Gurnerman world is bigger than anyone on the surface understands.
In development
Gurnerman Space Agency FPS
The main project currently in development is a first-person horror FPS set inside the Gurnerman Space Agency. The game takes the public idea of the agency and pushes it into survival horror: sealed corridors, failed experiments, locked bulkheads, emergency lighting, strange transmissions and enemies that belong directly to the Gurnerman universe.
Players explore a hostile agency location from a first-person view, searching for key items, opening restricted areas, managing health and ammunition, and fighting through creatures and corrupted figures that have been left behind by the agency's work. The FPS structure gives the game immediate danger, while the horror side is built around pressure, atmosphere and the fear of what might be waiting beyond the next door.
- First-person horror built around exploration, combat and survival pressure
- Set within the Gurnerman Space Agency side of the Gurnerverse
- Agency corridors, locked doors, keycards, hostile entities and hidden lore
- A dark sci-fi tone with the strange, rough Gurnerman personality kept intact
- Designed and developed by a solo developer as an independent passion project
The game is still in development, so the current focus is on building the core FPS feel, the agency setting, the enemy encounters and the story layer that explains why the Gurnerman Space Agency has become such a dangerous place to enter.